UnityEditor.MaterialEditor.SetDefaultGUIWidths C# (CSharp) Method

SetDefaultGUIWidths() public method

public SetDefaultGUIWidths ( ) : void
return void
        public void SetDefaultGUIWidths()
        {
            EditorGUIUtility.fieldWidth = 64f;
            EditorGUIUtility.labelWidth = (GUIClip.visibleRect.width - EditorGUIUtility.fieldWidth) - 17f;
        }
MaterialEditor