UnityEditor.MaterialEditor.CreateCustomShaderGUI C# (CSharp) Method

CreateCustomShaderGUI() private method

private CreateCustomShaderGUI ( Shader shader, string oldEditorName ) : void
shader UnityEngine.Shader
oldEditorName string
return void
        private void CreateCustomShaderGUI(Shader shader, string oldEditorName)
        {
            if ((shader == null) || string.IsNullOrEmpty(shader.customEditor))
            {
                this.m_CustomShaderGUI = null;
            }
            else if (oldEditorName != shader.customEditor)
            {
                this.m_CustomShaderGUI = ShaderGUIUtility.CreateShaderGUI(shader.customEditor);
                this.m_CheckSetup = true;
            }
        }
MaterialEditor