UnityEditor.MaterialEditor.OnInspectorGUI C# (CSharp) Method

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void
        public override void OnInspectorGUI()
        {
            base.serializedObject.Update();
            this.CheckSetup();
            this.DetectShaderChanged();
            if ((this.isVisible && (this.m_Shader != null)) && (!this.HasMultipleMixedShaderValues() && this.PropertiesGUI()))
            {
                this.PropertiesChanged();
            }
        }
MaterialEditor