NScumm.Scumm.ScummEngine.UpdateObjectStates C# (CSharp) Метод

UpdateObjectStates() защищенный Метод

protected UpdateObjectStates ( ) : void
Результат void
        void UpdateObjectStates()
        {
            for (int i = 1; i < _objs.Length; i++)
            {
                // V0 MM, objects with type == 1 are room objects (room specific objects, non-pickup)
                if (_game.Version == 0 && OBJECT_V0_TYPE(_objs[i].Number) == ObjectV0Type.Background)
                    continue;

                if (_objs[i].Number > 0)
                    _objs[i].State = GetStateCore(_objs[i].Number);
            }
        }
ScummEngine