NScumm.Scumm.ScummEngine.StopTalk C# (CSharp) Метод

StopTalk() приватный Метод

private StopTalk ( ) : void
Результат void
        internal void StopTalk()
        {
            Sound.StopTalkSound();

            _haveMsg = 0;
            _talkDelay = 0;

            var act = TalkingActor;
            if (act != 0 && act < 0x80)
            {
                var a = Actors[act];
                if ((Game.Version >= 7 && !_string[0].NoTalkAnim) || (Game.Version <= 6 && a.IsInCurrentRoom && _useTalkAnims))
                {
                    a.RunTalkScript(a.TalkStopFrame);
                    _useTalkAnims = false;
                }
                if (Game.Version <= 7)
                {
                    TalkingActor = 0xFF;
                }
            }

            if (Game.GameId == GameId.Dig || _game.GameId == GameId.CurseOfMonkeyIsland)
            {
                TalkingActor = 0;
                Variables[VariableHaveMessage.Value] = 0;
            }

            _keepText = false;
            if (Game.Version >= 7)
            {
                ((ScummEngine7)this).ClearSubtitleQueue();
            }
            else if (_game.Platform == Platform.FMTowns)
            {
                TownsRestoreCharsetBg();
            }
            else
            {
                RestoreCharsetBg();
            }
        }
ScummEngine