private void RemovePlayerFetch(String name)
{
if (String.IsNullOrEmpty(name)) return;
PlayerModel player = GetPlayer(name);
if (player == null) return;
lock (fPriorityFetchQ) {
if (fPriorityFetchQ.Contains(name)) {
player.TagFetchStatus.State = FetchState.Aborted;
player.StatsFetchStatus.State = FetchState.Aborted;
player.TagVerified = false;
player.StatsVerified = false;
}
}
}