PRoConEvents.MULTIbalancer.IsRankDispersal C# (CSharp) Method

IsRankDispersal() private method

private IsRankDispersal ( PlayerModel player ) : bool
player PlayerModel
return bool
        private bool IsRankDispersal(PlayerModel player)
        {
            if (player == null) return false;
            if (player.Role != ROLE_PLAYER) return false;
            PerModeSettings perMode = GetPerModeSettings();
            if (perMode.DisperseEvenlyByRank == 0) return false;
            if (SameClanTagsForRankDispersal && CountMatchingTags(player, Scope.SameTeam) >= 2) {
            if (player.Rank >= perMode.DisperseEvenlyByRank) DebugWrite("^9Exempting player from rank dispersal, due to SameClanTagsForRankDispersal: ^b" + "^b" + player.FullName + "^n", 6);
            return false;
            }
            if (OnWhitelist && CheckWhitelist(player, WL_RANK)) return false; // special case for whitelist options
            return (player.Rank >= perMode.DisperseEvenlyByRank);
        }
MULTIbalancer