private void CheckRageQuit(String name)
{
/*
Heuristic: if player leaves server within 1 minute of being moved, treat as a rage quit
due to actions of this plugin.
*/
PlayerModel player = GetPlayer(name);
if (player == null) return;
++fTotalQuits;
if (player.MovedTimestamp != DateTime.MinValue && DateTime.Now.Subtract(player.MovedTimestamp).TotalSeconds <= 60) {
++fRageQuits;
DebugWrite("Looks like ^b" + name + "^n rage quit: " + fRageQuits + " so far this round, out of " + fTotalQuits, 4);
}
}