PRoConEvents.MULTIbalancer.RememberTeams C# (CSharp) Method

RememberTeams() private method

private RememberTeams ( ) : void
return void
        private void RememberTeams()
        {
            fDebugScramblerStartRound[0].Clear();
            fDebugScramblerStartRound[1].Clear();
            lock (fAllPlayers) {
            foreach (String egg in fAllPlayers) {
            try {
                PlayerModel player = GetPlayer(egg);
                if (player == null) continue;

                // For debugging
                if (player.Team > 0 && player.Team <= 2) {
                    fDebugScramblerStartRound[player.Team-1].Add(player.ClonePlayer());
                } else continue; // skip joining players
            } catch (Exception e) {
                if (DebugLevel >= 8) ConsoleException(e);
            }
            }
            }
            if (DebugLevel >= 6) CommandToLog("scrambled");
        }
MULTIbalancer