Axiom.Core.SceneManager.HasMovableObject C# (CSharp) Method

HasMovableObject() public method

public HasMovableObject ( string name, string typeName ) : bool
name string
typeName string
return bool
		public bool HasMovableObject( string name, string typeName )
		{
			// Nasty hack to make generalized Camera functions work without breaking add-on SMs
			if ( typeName == "Camera" )
			{
				return this.cameraList.ContainsKey( name );
			}

			return this.movableObjectCollectionMap.ContainsKey( typeName )
				   && this.movableObjectCollectionMap[ typeName ].ContainsKey( name );
		}
SceneManager