Axiom.Core.SceneManager.GetSuggestedViewpoint C# (CSharp) Method

GetSuggestedViewpoint() public method

Asks the SceneManager to provide a suggested viewpoint from which the scene should be viewed.
Typically this method returns the origin unless a) world geometry has been loaded using SceneManager.LoadWorldGeometry and b) that world geometry has suggested 'start' points. If there is more than one viewpoint which the scene manager can suggest, it will always suggest the first one unless the random parameter is true.
public GetSuggestedViewpoint ( bool random ) : ViewPoint
random bool /// If true, and there is more than one possible suggestion, a random one will be used. If false /// the same one will always be suggested. ///
return ViewPoint
		public virtual ViewPoint GetSuggestedViewpoint( bool random )
		{
			ViewPoint vp;

			// by default, return the origin.  leave up to subclasses to define
			vp.position = Vector3.Zero;
			vp.orientation = Quaternion.Identity;

			return vp;
		}
SceneManager