protected virtual bool OnRenderQueueStarted( RenderQueueGroupID group, string invocation )
{
BeginRenderQueueEventArgs e = new BeginRenderQueueEventArgs();
e.RenderQueueId = group;
e.Invocation = invocation;
bool skip = false;
this._queueStartedEvent.Fire( this, e, ( args ) =>
{
skip |= args.SkipInvocation;
return true;
} );
return skip;
}