UnityEditor.SpriteEditorWindow.DoTextureReimport C# (CSharp) Method

DoTextureReimport() public method

public DoTextureReimport ( string path ) : void
path string
return void
        public void DoTextureReimport(string path)
        {
            if (this.m_TextureImporterSO != null)
            {
                try
                {
                    AssetDatabase.StartAssetEditing();
                    AssetDatabase.ImportAsset(path);
                }
                finally
                {
                    AssetDatabase.StopAssetEditing();
                }
                this.textureIsDirty = false;
            }
        }