public DoTextureReimport ( string path ) : void | ||
path | string | |
return | void |
public void DoTextureReimport(string path)
{
if (this.m_TextureImporterSO != null)
{
try
{
AssetDatabase.StartAssetEditing();
AssetDatabase.ImportAsset(path);
}
finally
{
AssetDatabase.StopAssetEditing();
}
this.textureIsDirty = false;
}
}