Terraria.Player.UpdateJumpHeight C# (CSharp) Method

UpdateJumpHeight() public method

public UpdateJumpHeight ( ) : void
return void
        public void UpdateJumpHeight()
        {
            if (this.mount.Active)
            {
                Player.jumpHeight = this.mount.JumpHeight(this.velocity.X);
                Player.jumpSpeed = this.mount.JumpSpeed(this.velocity.X);
            }
            else
            {
                if (this.jumpBoost)
                {
                    Player.jumpHeight = 20;
                    Player.jumpSpeed = 6.51f;
                }
                if (this.wereWolf)
                {
                    Player.jumpHeight += 2;
                    Player.jumpSpeed += 0.2f;
                }
                Player.jumpSpeed += this.jumpSpeedBoost;
            }
            if (this.sticky)
            {
                Player.jumpHeight /= 10;
                Player.jumpSpeed /= 5f;
            }
            if (!this.dazed)
                return;
            Player.jumpHeight /= 5;
            Player.jumpSpeed /= 2f;
        }
Player