public void GiveStartEquipment() { #pragma warning disable CS0162 // Unreachable code detected if (useCustomStarterEquipment) { inventory[0].SetDefaults(ItemID.StardustPickaxe); inventory[1].SetDefaults(ItemID.StardustDragonStaff); inventory[2].SetDefaults(ItemID.LunarHamaxeStardust); inventory[9].SetDefaults(ItemID.CellPhone); armor[0].SetDefaults(ItemID.StardustHelmet); armor[1].SetDefaults(ItemID.StardustBreastplate); armor[2].SetDefaults(ItemID.StardustLeggings); armor[3].SetDefaults(ItemID.WingsSolar); armor[3 + 10].SetDefaults(ItemID.WingsStardust); armor[4].SetDefaults(ItemID.FrostsparkBoots); armor[5].SetDefaults(ItemID.AnkhShield); armor[6].SetDefaults(ItemID.ArchitectGizmoPack); miscEquips[1].SetDefaults(ItemID.SuspiciousLookingTentacle); miscEquips[2].SetDefaults(ItemID.MinecartMech); miscEquips[3].SetDefaults(ItemID.CosmicCarKey); miscEquips[4].SetDefaults(ItemID.LunarHook); statLifeMax2 = 500; statLifeMax = 500; statLife = 500; statManaMax2 = 200; statManaMax = 200; statMana = 200; } else { inventory[0].SetDefaults("Copper Shortsword"); inventory[0].Prefix(-1); inventory[1].SetDefaults("Copper Pickaxe"); inventory[1].Prefix(-1); inventory[2].SetDefaults("Copper Axe"); inventory[2].Prefix(-1); } #pragma warning restore CS0162 // Unreachable code detected }
private void NewCharacterClick(UIMouseEvent evt, UIElement listeningElement) { Main.PlaySound(10, -1, -1, 1); Player player = new Player(); player.GiveStartEquipment(); Main.PendingPlayer = player; Main.menuMode = 2; }