Terraria.Player.RotateRelativePoint C# (CSharp) Method

RotateRelativePoint() public method

public RotateRelativePoint ( float &x, float &y ) : void
x float
y float
return void
		public void RotateRelativePoint(ref float x, ref float y)
        {
            Vector2 vector2 = this.RotatedRelativePoint(new Vector2(x, y), true);
            x = vector2.X;
            y = vector2.Y;
        }
Player