Terraria.Player.FishingLevel C# (CSharp) Method

FishingLevel() public method

public FishingLevel ( ) : int
return int
        public int FishingLevel()
        {
            int num1 = 0;
            int num2 = this.inventory[this.selectedItem].fishingPole;
            if (num2 == 0)
            {
                for (int index = 0; index < 58; ++index)
                {
                    if (this.inventory[index].fishingPole > num2)
                        num2 = this.inventory[index].fishingPole;
                }
            }
            for (int index = 0; index < 58; ++index)
            {
                if (this.inventory[index].stack > 0 && this.inventory[index].bait > 0)
                {
                    if (this.inventory[index].itemId == 2673)
                        return -1;
                    num1 = this.inventory[index].bait;
                    break;
                }
            }
            if (num1 == 0 || num2 == 0)
                return 0;
            int num3 = num1 + num2 + this.fishingSkill;
            if (Main.raining)
                num3 = (int)((double)num3 * 1.20000004768372);
            if ((double)Main.cloudBGAlpha > 0.0)
                num3 = (int)((double)num3 * 1.10000002384186);
            if (Main.dayTime && (Main.time < 5400.0 || Main.time > 48600.0))
                num3 = (int)((double)num3 * 1.29999995231628);
            if (Main.dayTime && Main.time > 16200.0 && Main.time < 37800.0)
                num3 = (int)((double)num3 * 0.800000011920929);
            if (!Main.dayTime && Main.time > 6480.0 && Main.time < 25920.0)
                num3 = (int)((double)num3 * 0.800000011920929);
            if (Main.moonPhase == 0)
                num3 = (int)((double)num3 * 1.10000002384186);
            if (Main.moonPhase == 1 || Main.moonPhase == 7)
                num3 = (int)((double)num3 * 1.04999995231628);
            if (Main.moonPhase == 3 || Main.moonPhase == 5)
                num3 = (int)((double)num3 * 0.949999988079071);
            if (Main.moonPhase == 4)
                num3 = (int)((double)num3 * 0.899999976158142);
            return num3;
        }
Player