private void tooltips(Rect pos)
{
if (show_tooltips && GUI.tooltip != "")
{
float w = 5.5f * GUI.tooltip.Length;
float x = (Event.current.mousePosition.x < pos.width / 2) ? Event.current.mousePosition.x + 10 : Event.current.mousePosition.x - 10 - w;
GUI.Box(new Rect(x, Event.current.mousePosition.y, w, 25f), GUI.tooltip, gs_tooltip);
}
}