public void AddClip(AnimationClip clip, string newName, int firstFrame, int lastFrame, bool addLoopFrame){} public void AddClip(AnimationClip clip, string newName, int firstFrame, int lastFrame){}
private void InitAnimations() { animation = GetComponentInChildren<Animation> (); animation.AddClip (walk, "Walk"); animation.AddClip (aim, "Aim"); animation.AddClip (kick, "Kick"); animation ["Walk"].layer = 0; animation ["Aim"].layer = 1; animation ["Aim"].AddMixingTransform (transform.Find ("player/Armature/root/stomach/upper_arm_L")); animation ["Aim"].AddMixingTransform (transform.Find ("player/Armature/root/stomach/upper_arm_R")); animation ["Kick"].AddMixingTransform (transform.Find ("player/Armature/root/stomach/upper_leg_R")); animation.wrapMode = WrapMode.Loop; }