public int GetClipCount(){} private void RemoveClip2(string clipName){}
// Use this for initialization void Start() { anim = GetComponent<Animation>(); if(anim != null && anim.GetClipCount() > 0) { anim.wrapMode = WrapMode.Loop; clipid = anim.GetClipCount() - 1; anim.Play("" + clipid); } }