UnityEngine.Animation.Rewind C# (CSharp) Method

Rewind() public method

public Rewind ( ) : void
return void
		public void Rewind(){}
		private static void INTERNAL_CALL_Rewind(Animation self){}

Same methods

Animation::Rewind ( string name ) : void

Usage Example

コード例 #1
0
    static int Rewind(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1)
            {
                UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.CheckObject(L, 1, typeof(UnityEngine.Animation));
                obj.Rewind();
                return(0);
            }
            else if (count == 2)
            {
                UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.CheckObject(L, 1, typeof(UnityEngine.Animation));
                string arg0 = ToLua.CheckString(L, 2);
                obj.Rewind(arg0);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Animation.Rewind"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
All Usage Examples Of UnityEngine.Animation::Rewind