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UnityEngine
Animation
INTERNAL_set_localBounds
UnityEngine.Animation.INTERNAL_set_localBounds C# (CSharp) Method
Animation Class Documentation
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Open project: randomize/VimConfig
INTERNAL_set_localBounds()
private
method
private
INTERNAL_set_localBounds
(
Bounds
&
value
) :
void
value
Bounds
return
void
private void INTERNAL_set_localBounds(ref Bounds value){} public Animation(){}
Animation
AddClip
Animation
Blend
CrossFade
CrossFadeQueued
GetClip
GetClipCount
GetEnumerator
GetState
GetStateAtIndex
GetStateCount
INTERNAL_CALL_Rewind
INTERNAL_CALL_Sample
INTERNAL_CALL_Stop
INTERNAL_CALL_SyncLayer
INTERNAL_get_localBounds
INTERNAL_set_localBounds
Internal_RewindByName
Internal_StopByName
IsPlaying
Play
PlayDefaultAnimation
PlayQueued
RemoveClip
RemoveClip2
Rewind
Sample
Stop
SyncLayer
this