private void InitAnimations()
{
animation = GetComponentInChildren<Animation> ();
animation.AddClip (walk, "Walk");
animation.AddClip (aim, "Aim");
animation.AddClip (kick, "Kick");
animation ["Walk"].layer = 0;
animation ["Aim"].layer = 1;
animation ["Aim"].AddMixingTransform (transform.Find ("player/Armature/root/stomach/upper_arm_L"));
animation ["Aim"].AddMixingTransform (transform.Find ("player/Armature/root/stomach/upper_arm_R"));
animation ["Kick"].AddMixingTransform (transform.Find ("player/Armature/root/stomach/upper_leg_R"));
animation.wrapMode = WrapMode.Loop;
}