private static void OnLocalClientObjectHide(NetworkMessage netMsg)
{
NetworkIdentity identity;
netMsg.ReadMessage<ObjectDestroyMessage>(s_ObjectDestroyMessage);
if (LogFilter.logDebug)
{
Debug.Log("ClientScene::OnLocalObjectObjHide netId:" + s_ObjectDestroyMessage.netId);
}
if (s_NetworkScene.GetNetworkIdentity(s_ObjectDestroyMessage.netId, out identity))
{
identity.OnSetLocalVisibility(false);
}
}