private static void OnLocalClientObjectDestroy(NetworkMessage netMsg)
{
netMsg.ReadMessage<ObjectDestroyMessage>(s_ObjectDestroyMessage);
if (LogFilter.logDebug)
{
Debug.Log("ClientScene::OnLocalObjectObjDestroy netId:" + s_ObjectDestroyMessage.netId);
}
s_NetworkScene.RemoveLocalObject(s_ObjectDestroyMessage.netId);
}