invertika_game.Game.GameHandler.handleMoveItem C# (CSharp) Method

handleMoveItem() private method

private handleMoveItem ( GameClient client, ISL.Server.Network.MessageIn message ) : void
client GameClient
message ISL.Server.Network.MessageIn
return void
        void handleMoveItem(GameClient client, MessageIn message)
        {
            //const int slot1 = message.readInt16();
            //const int slot2 = message.readInt16();
            //const int amount = message.readInt16();

            //Inventory(client.character).move(slot1, slot2, amount);
            //// log transaction
            //std::stringstream str;
            //str << "User moved item "
            //    << " from slot " << slot1 << " to slot " << slot2;
            //accountHandler.sendTransaction(client.character.getDatabaseID(),
            //                                TRANS_ITEM_MOVE, str.str());
        }