invertika_game.Game.GameHandler.handleAttack C# (CSharp) Method

handleAttack() private method

private handleAttack ( GameClient client, ISL.Server.Network.MessageIn message ) : void
client GameClient
message ISL.Server.Network.MessageIn
return void
        void handleAttack(GameClient client, MessageIn message)
        {
            //int id = message.readInt16();
            //LOG_DEBUG("Character " << client.character.getPublicID()
            //          << " attacked being " << id);

            //Actor *o = findActorNear(client.character, id);
            //if (o && o.getType() != OBJECT_NPC)
            //{
            //    Being *being = static_cast<Being*>(o);
            //    client.character.setTarget(being);
            //    client.character.setAction(ATTACK);
            //}
        }