OpenMinecraft.InfdevHandler.GetArmor C# (CSharp) Method

GetArmor() public method

public GetArmor ( ArmorType Armor, short &itemID, short &Damage, byte &Count, string &failreason ) : bool
Armor ArmorType
itemID short
Damage short
Count byte
failreason string
return bool
		public override bool GetArmor(ArmorType Armor, out short itemID, out short Damage, out byte Count, out string failreason)
		{
			int slot = 103;
			itemID = 0;
			Damage = 0;
			Count = 0;
			switch (Armor)
			{
				case ArmorType.Helm:
					slot = 103;
					break;
				case ArmorType.Torso:
					slot = 102;
					break;
				case ArmorType.Legs:
					slot = 101;
					break;
				case ArmorType.Boots:
					slot = 100;
					break;
			}
			return GetInventory(slot, out itemID, out Damage, out Count, out failreason);
		}
		public override void ClearInventory()