OpenMinecraft.InfdevHandler.SetSkyLightAt C# (CSharp) Method

SetSkyLightAt() public method

public SetSkyLightAt ( int px, int y, int pz, byte val ) : void
px int
y int
pz int
val byte
return void
        public override void SetSkyLightAt(int px, int y, int pz, byte val)
        {
            int X = px / ChunkX;
            int Z = pz / ChunkZ;

            int x = px - ((px >> 4) * ChunkX); //(px >> 4) & 0xf;
            int z = pz - ((pz >> 4) * ChunkZ); //(py >> 4) & 0xf;

            Chunk c = GetChunk(X, Z);
            if (c == null) return ;
            c.SkyLight[x, y, z] = val;
            SetChunk(X, Z, c);
        }