OpenMinecraft.InfdevHandler.GetBlockAt C# (CSharp) Method

GetBlockAt() public method

public GetBlockAt ( int px, int y, int pz ) : byte
px int
y int
pz int
return byte
		public override byte GetBlockAt(int px, int y, int pz)
		{
            if (y < 0 || y >= ChunkY) return KnownBlocks.Error;
            int X, Z;
            Vector3i local = Global2Local(new Vector3i(px, y, pz), out X, out Z);
            Chunk c = GetChunk(X, Z);
            if (c == null) return KnownBlocks.Error;
            return c.Blocks[local.X, local.Y, local.Z];
		}