OpenMinecraft.InfdevHandler.Global2Local C# (CSharp) Method

Global2Local() public method

public Global2Local ( Vector3d global, int &CX, int &CZ ) : Vector3d
global Vector3d
CX int
CZ int
return Vector3d
        public override Vector3d Global2Local(Vector3d global, out int CX, out int CZ)
        {
            Vector3d r = global;
            CX = (int)r.X / ChunkX;
            CZ = (int)r.Z / ChunkZ;

            r.X = r.X % ChunkX; //(px >> 4) & 0xf;
            r.Z = r.Z % ChunkZ; //(py >> 4) & 0xf;
            return r;
        }

Same methods

InfdevHandler::Global2Local ( Vector3i global, int &CX, int &CZ ) : Vector3i