OpenMinecraft.InfdevHandler.Load C# (CSharp) Method

Load() public method

public Load ( ) : void
return void
        public override void Load()
		{
			Load(Filename);
		}
        public override void Load(string filename)

Same methods

InfdevHandler::Load ( string filename ) : void

Usage Example

Ejemplo n.º 1
0
        public void TEST001_ReadMap()
        {
            if (Directory.Exists("001"))
                Directory.Delete("001", true);
            Directory.CreateDirectory("001"); // Copies map here.
            Utils.CopyRecursive("001_PRISTINE", "001");

            InfdevHandler mh = new InfdevHandler();
            mh.Load("001/level.dat");
            mh.SetDimension(0);

            //Loading 3 entities in chunk 14,8 (C:\Users\Rob\AppData\Roaming\.minecraft\saves\World5\e\8\c.e.8.dat):
            Chunk a = mh.GetChunk(14, 8);
            Assert.AreEqual(3, a.Entities.Count);

            Directory.Delete("001", true);
        }
All Usage Examples Of OpenMinecraft.InfdevHandler::Load