OpenMinecraft.InfdevHandler.ReplaceBlocksIn C# (CSharp) Method

ReplaceBlocksIn() public method

public ReplaceBlocksIn ( long X, long Z, byte>.Dictionary Replacements ) : void
X long
Z long
Replacements byte>.Dictionary
return void
		public override void ReplaceBlocksIn(long X, long Z, Dictionary<byte, byte> Replacements)
		{
			if (Replacements == null) return;
			Chunk c = GetChunk((int)X, (int)Z);
			if (c == null) return;

			bool bu=false;
			for(int x = 0;x<ChunkX;x++)
			{
				for (int y = 0; y < ChunkZ; y++)
				{
					for (int z = 0; z < ChunkY; z++)
					{
						if (Replacements.ContainsKey(c.Blocks[x,y,z]))
						{
							c.Blocks[x,y,z] = Replacements[c.Blocks[x,y,z]];
							bu = true;
						}
					}
				}
			}
			if(!bu) return;
            Vector2i ci = GetChunkHandle((int)X, (int)Z);
			if (mChunks.ContainsKey(ci))
			{
				mChunks.Remove(ci);
			}
			mChunks.Add(ci,c);
			//if(!ChangedChunks.Contains(ci))
			//    ChangedChunks.Add(ci);

			c.Save();
		}