OpenMinecraft.InfdevHandler.SetArmor C# (CSharp) Method

SetArmor() public method

public SetArmor ( ArmorType Armor, short itemID, int Damage, int Count ) : bool
Armor ArmorType
itemID short
Damage int
Count int
return bool
		public override bool SetArmor(ArmorType Armor, short itemID, int Damage, int Count)
		{
			int slot = 103;
			switch (Armor)
			{
				case ArmorType.Helm:
					slot = 103;
					break;
				case ArmorType.Torso:
					slot = 102;
					break;
				case ArmorType.Legs:
					slot = 101;
					break;
				case ArmorType.Boots:
					slot = 100;
					break;
			}
			return SetInventory(slot, itemID, Damage, Count);
		}