Universe.Physics.BulletSPlugin.BSAPIUnman.BSAPICPP.CreateTerrainShape2 C# (CSharp) Method

CreateTerrainShape2() private method

private CreateTerrainShape2 ( uint id, System.Vector3 size, float minHeight, float maxHeight, [ heightMap, float scaleFactor, float collisionMargin ) : IntPtr
id uint
size System.Vector3
minHeight float
maxHeight float
heightMap [
scaleFactor float
collisionMargin float
return System.IntPtr
            public static extern IntPtr CreateTerrainShape2(uint id, Vector3 size, float minHeight, float maxHeight,
                [MarshalAs(UnmanagedType.LPArray)] float[] heightMap,
                float scaleFactor, float collisionMargin);
BSAPIUnman.BSAPICPP