Universe.Physics.BulletSPlugin.BSAPIUnman.BSAPICPP.CreatePoint2PointConstraint2 C# (CSharp) Method

CreatePoint2PointConstraint2() private method

private CreatePoint2PointConstraint2 ( IntPtr world, IntPtr obj1, IntPtr obj2, System.Vector3 pivotInA, System.Vector3 pivotInB, bool disableCollisionsBetweenLinkedBodies ) : IntPtr
world System.IntPtr
obj1 System.IntPtr
obj2 System.IntPtr
pivotInA System.Vector3
pivotInB System.Vector3
disableCollisionsBetweenLinkedBodies bool
return System.IntPtr
            public static extern IntPtr CreatePoint2PointConstraint2(IntPtr world, IntPtr obj1, IntPtr obj2,
                Vector3 pivotInA, Vector3 pivotInB,
                bool disableCollisionsBetweenLinkedBodies);
BSAPIUnman.BSAPICPP