Terraria.ModLoader.ModTile.Dangersense C# (CSharp) Method

Dangersense() public method

public Dangersense ( int i, int j, Player player ) : bool
i int
j int
player Terraria.Player
return bool
		public virtual bool Dangersense(int i, int j, Player player)
		{
			return false;
		}

Usage Example

Example #1
0
        public static bool Dangersense(int i, int j, int type, Player player)
        {
            ModTile modTile = GetTile(type);

            if (modTile != null && modTile.Dangersense(i, j, player))
            {
                return(true);
            }
            foreach (GlobalTile globalTile in globalTiles)
            {
                if (globalTile.Dangersense(i, j, type, player))
                {
                    return(true);
                }
            }
            return(false);
        }
All Usage Examples Of Terraria.ModLoader.ModTile::Dangersense