private void AutoloadTile(Type type)
{
ModTile tile = (ModTile)Activator.CreateInstance(type);
tile.mod = this;
string name = type.Name;
string texture = (type.Namespace + "." + type.Name).Replace('.', '/');
if (tile.Autoload(ref name, ref texture))
{
AddTile(name, tile, texture);
}
}