UnityEngine.TerrainData.Internal_GetMaximumDetailResolutionPerPatch C# (CSharp) Method

Internal_GetMaximumDetailResolutionPerPatch() private method

private Internal_GetMaximumDetailResolutionPerPatch ( ) : int
return int
        private static extern int Internal_GetMaximumDetailResolutionPerPatch();
        [MethodImpl(MethodImplOptions.InternalCall)]