UnityEngine.TerrainData.Internal_SetHeights C# (CSharp) Method

Internal_SetHeights() private method

private Internal_SetHeights ( int xBase, int yBase, int width, int height, float heights ) : void
xBase int
yBase int
width int
height int
heights float
return void
        private extern void Internal_SetHeights(int xBase, int yBase, int width, int height, float[,] heights);
        [MethodImpl(MethodImplOptions.InternalCall)]