UnityEngine.TerrainData.INTERNAL_CALL_SetTreeInstance C# (CSharp) Method

INTERNAL_CALL_SetTreeInstance() private method

private INTERNAL_CALL_SetTreeInstance ( TerrainData self, int index, TreeInstance &instance ) : void
self TerrainData
index int
instance TreeInstance
return void
        private static extern void INTERNAL_CALL_SetTreeInstance(TerrainData self, int index, ref TreeInstance instance);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

コード例 #1
0
 public void SetTreeInstance(int index, TreeInstance instance)
 {
     TerrainData.INTERNAL_CALL_SetTreeInstance(this, index, ref instance);
 }