UnityEngine.TerrainData.Internal_SetDetailLayer C# (CSharp) Method

Internal_SetDetailLayer() private method

private Internal_SetDetailLayer ( int xBase, int yBase, int totalWidth, int totalHeight, int detailIndex, int data ) : void
xBase int
yBase int
totalWidth int
totalHeight int
detailIndex int
data int
return void
        private extern void Internal_SetDetailLayer(int xBase, int yBase, int totalWidth, int totalHeight, int detailIndex, int[,] data);
        [MethodImpl(MethodImplOptions.InternalCall)]