UnityEngine.TerrainData.INTERNAL_CALL_SetTreeInstance C# (CSharp) 메소드

INTERNAL_CALL_SetTreeInstance() 개인적인 메소드

private INTERNAL_CALL_SetTreeInstance ( TerrainData self, int index, TreeInstance &instance ) : void
self TerrainData
index int
instance TreeInstance
리턴 void
        private static extern void INTERNAL_CALL_SetTreeInstance(TerrainData self, int index, ref TreeInstance instance);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

예제 #1
0
 public void SetTreeInstance(int index, TreeInstance instance)
 {
     TerrainData.INTERNAL_CALL_SetTreeInstance(this, index, ref instance);
 }