UnityEngine.TerrainData.Internal_GetMaximumDetailPatchCount C# (CSharp) 메소드

Internal_GetMaximumDetailPatchCount() 개인적인 메소드

private Internal_GetMaximumDetailPatchCount ( ) : int
리턴 int
        private static extern int Internal_GetMaximumDetailPatchCount();
        [MethodImpl(MethodImplOptions.InternalCall)]