UnityEngine.TerrainData.Internal_GetMaximumDetailPatchCount C# (CSharp) Метод

Internal_GetMaximumDetailPatchCount() приватный Метод

private Internal_GetMaximumDetailPatchCount ( ) : int
Результат int
        private static extern int Internal_GetMaximumDetailPatchCount();
        [MethodImpl(MethodImplOptions.InternalCall)]