UnityEngine.TerrainData.Internal_GetMaximumDetailResolutionPerPatch C# (CSharp) 메소드

Internal_GetMaximumDetailResolutionPerPatch() 개인적인 메소드

private Internal_GetMaximumDetailResolutionPerPatch ( ) : int
리턴 int
        private static extern int Internal_GetMaximumDetailResolutionPerPatch();
        [MethodImpl(MethodImplOptions.InternalCall)]