OpenSim.Region.Framework.Scenes.SceneObjectPart.SetBuoyancy C# (CSharp) Method

SetBuoyancy() public method

public SetBuoyancy ( float fvalue ) : void
fvalue float
return void
        public void SetBuoyancy(float fvalue)
        {
            if (PhysActor != null)
            {
                PhysActor.Buoyancy = fvalue;
            }
        }
SceneObjectPart