OpenSim.Region.Framework.Scenes.SceneObjectPart.UpdateExtraParam C# (CSharp) Method

UpdateExtraParam() public method

public UpdateExtraParam ( ushort type, bool inUse, byte data ) : void
type ushort
inUse bool
data byte
return void
        public void UpdateExtraParam(ushort type, bool inUse, byte[] data)
        {
            m_shape.ReadInUpdateExtraParam(type, inUse, data);

            if (type == 0x30)
            {
                if (m_shape.SculptEntry && m_shape.SculptTexture != UUID.Zero)
                {
                    m_parentGroup.Scene.AssetService.Get(m_shape.SculptTexture.ToString(), this, AssetReceived);
                }
            }

            ParentGroup.HasGroupChanged = true;
            ScheduleFullUpdate();
        }
SceneObjectPart