OpenSim.Region.Framework.Scenes.SceneObjectPart.GetForce C# (CSharp) Method

GetForce() public method

public GetForce ( ) : System.Vector3
return System.Vector3
        public Vector3 GetForce()
        {
            if (PhysActor != null)
                return PhysActor.Force;
            else
                return Vector3.Zero;
        }
SceneObjectPart